Pazenga level 8 (level 6 monk)
Pazenga – Githzerai 8th Level Char/6th level Monk LG (86 pts L - 94 pts G); DOB Vult/15/977YK (12/15/06) Updated 04/25/07
6’ 5", 154 lbs, Yellowish skin-Reddish Brown Hair, Gray Eyes, Age 20, Exp Pts 30,753+ (-480EP for 5HP) (-0 EP used for game action)
Patron Deity: None - Group Name: The Honor Guard – Game date: Sypheros 20th 998YK
Hit Points 62 (1d8, +3 Con) (rolls-8, 7, 8, 7, 6, 8)
Armor Class 31 (+7 Dex & +5 Wis AC Bonus, +4 Inertial Armor Psonic AC Bonus, +1 Amulet of Natural Armor, +2 Monk belt, +2 Ring)
AC 31 – Attack of Opportunity (+7 Dex & +5 Wisdom AC, +4 Inertial Armor Psonic AC, +1 Amulet, +2 Monk belt, +2 Ring)
AC 24 – Flat Footed (+5 Wisdom Char AC Bonus, +4 Inertial Armor Psonic AC Bonus, +1 Amulet, +2 Monk belt, +2 Ring)
Touch AC 27 (+7 Dex & +5 Wisdom Char AC Bonus, +1 Amulet of Natural Armor, +2 Monk belt, +2 Ring)
Monk Belt – Add 5 level to Monk Level to the Unarmed Damage & AC Bonus from the monk table on p40 plus 1extra stunning fist per day.
Str 11 (+0)
Dex 24 (+7)(roll 17 +6 Char Bonus, +1 Bonus at 4th Level Monk)
Con 16 (+3)
Int 10 (+0) (roll 12 -2 Char Bonus)
Wis 21 (+5) (roll 17 +2 Char Bonus) (Perapt of Wisdom +2)
Char 10 (0)
Dark vision up to 60’
ATTACKS:
Light Cross Bow: attack +11 (+4 BAB, + 7 dex) Damage 1d8 (Crit 19-20/x2) P Attack
Range 80 ft no penalty; up to 160 ft is a –2 penalty; up to 240 ft is a –4 penalty; up to 320 ft is –6, penalty, up to 800 ft with a –18 penalty
Unarmed Attack: Full attk +11 (+4 BAB, +7 Weapon Finesse Feat) Damage 1d10 (w/monk belt), Crit 20/ x2 - Blunt Attack
(Note have 8 Stunning Fist per day DC 17 – Also can use one of my Stuns for Weakening Touch Feat)
Flurry of Blows 1st Attack +10 (+3 Flurry Attk Bonus, +7 Weapon Finesse Feat) Damage 1d10 (w/monk belt), Crit 20/x2 – Blunt Attack
Flurry of Blows 2nd Attack +10 (+3 Flurry Attk Bonus, +7 Weapon Finesse Feat) Damage 1d10 (w/monk belt), Crit 20/x2 – Blunt Attack
Dagger: Full attack +11 (+4 BAB, +7 Weapon Finesse Feat) Damage 1D4 Crit 19-20/x2 - P/S Attack
Initiative: +7 Dex
Movement: - 50 (If stay Light Encumbrance Bonus of 10ft at 3rd Level Monk and at 6th Level Monk)
Normal (2xbase)-100 Run (5xbase)-250 Combat (Base)-50
SAVES: Note Spell Resistance DC11 against magic spells (DC = Monk Level +5)
Fortitude +9 (+5 base, +3 con, +1 Cloak Resistance)
Reflex +13 (+5 base, +7 dex, +1 Cloak Resistance)
Will +11, +13 (+5 base, +4 wis, +1 Cloak Resistance) (+2 Still Mind against spell saving throws from school of enchantment effecting mind attacks. p 41)(+1 from the Periapt of Wisdom +2 )
SKILLS: 32 (4pts when level up as Monk) p. 66-86
Balance +11 (+2 ranks, +7 dex, AC penalty, Synergy +2 Tumble) Concentration +3 (+1 ranks, +3 con)
Climb +1 (+1 ranks*, +0 str, -0 armor chk penalty) Escape Artist+7 (+0 ranks*, +7dex, 0 armor chk penalty)
Hide +15 (+7 rank, +7 dex, -0 armor check penalty, +1 Cloak if in dark) - Synergy +2 if ropes are used
Jump +7 (+5 ranks, +0 str, -0 armor chk penalty, Synergy +2 Tumble) Languages Common +0 (+0.5 ranks)
Listen +6 (+1 ranks, +5 wis) Languages Daelkyr +0 (+0.5 ranks)
Move Silent +16 (+9 ranks, +7 dex, 0 armor check penalty) Languages Under Common +0 (+0.5 ranks)
Sense Motive +5 (+0 ranks, +5 wis) Ride +7 (+0 ranks, +7dex)
Search +0 (+0 ranks, +0 int) Swim +0 (+0 ranks, +0 str)
Spot +6 (+1 ranks, +5 wis) Use rope +8 (+1 ranks*, +7 dex)
Tumble +14 (+5 ranks, +7 Dex, Synergy +2 Jump) NOTE: * ranks I want to get to 5 ranks for synergy p 66
8 left out of 8 Action Points – (Base 5 and plus 1 every even level, reset at next level lose unused action points)
(Note: If need Feat of Foot use an action point - Complete Warrior p 99)
Psionics Power 3/Day Note Cast Inertial Armor Spell every morning
Daze (DC 10) - p. 217 - can daze up to 4HD for one round.
Feather Fall - p. 229 - up to 60 feet 1 round worth of fall no damage/ or runs out and start the falling damage from that point
Shatter (DC 12) - p. 278
Inertial Armor Spell - p. 113 Psionics Handbook – AC bonus of +4.
Equipment: Light 38 lbs, Medium 76 lbs & Heavy 115 lbs – (Note 50 coins equal 1lb)
Amulet of Natural Armor +1, Monk Belt(color is black with Red Rune on it), +2 Ring, Periapt of Wisdon +2, Light Cross Bow (4lbs), 22 Bolts (2.2lb), Back Pack (2lbs), +1 Cloak of Resistance & Dark Weave Cloak (+1 Hide in Shadows or Darkness) (2lbs), Cloak (1lbs), Blanket (2lbs), Bag of Holding (15lbs), Survival kit – (small knife, flint & steel, wet stone, 10 candle, 5 chalk, pitch, dry kindling, tiny vial of oil, fishing hook and line, rock candy, (2.5lbs), In Pouch 4 Vial Cure Moderate 2D8 + 3 6 Vial Cure Moderate 2D8 +5 (1.0lbs), small belt bag with 6 gp and 14 sp (.4lbs).
Weight I’m carry is 32.1 lbs.
Upkeep Cost: my cost of living well is 45gp per month Living poor is 12gp per month.
Feats: (Note: Working on ? Feat –for 9th level Monk)
1st level Run –Can run 5 times my normal movement speed with light weight adjustment and keep my Dex bonus while running.
3rd level Weapon Finesse – May use Dexterity Modifier instead of Strength Modifier on attack rolls for light weapons. p. 102
6th Level Weakening Touch – Must declare at beginning of my turn. I must make an successful unarmed attack (if I miss the attempt has
failed). If I hit it is an unarmed attack that deals no damage, but instead applies a -6 penalty to the target strength score for one minute
Multiple weakening touches delivered on the same targer are not cumulative. Each attempt to deliver a weakening touch counts as one
of my stunning fist attacks for the day. Creatures with immunity to stun effects cannot be affected by this feat. Complete Warrior p 106.
Monk Feats:
AC Bonus, p40 – Add Wisdom bonus to AC is good against Touch Attack and Flat Footed.
Unarmed Strike p40 and Improved Unarmed Strike p96 – I’m considered arm when unarmed; do not provoke attacks of opportunity for
armed opponents when I attack them while unarmed. However I can get an attack of opportunity against any opponent who makes
an unarmed attack against me. Plus, I can deal lethal or non-lethal damage.
Flurry of Blows, p40 – get an extra attack at the highest attack role. See monk table for attack bonus.
Stunning Fist (DC16), p101 – Must Declare I’m using feat first, If I fail attack roll that ruins effect. If I hit opponent they make a fortitude
saving throw (DC10 + ½ Monk Leve + wisdom modifier) if failed stunned for 1 round. Stunned oppenten lose dex AC plus a
minus 2 AC penalty. Can use up to my monk level per day plus one every four levels, plus one from monk belt.
2nd level Monk EVASION: Can avoid even Magical and unusal attack with great agility by making a reflex saving throw against an attack that normally deals half damage for no damage if successful on my saving throw.
2nd level Monk Combat Reflexes, p. 92 – One plus Dex Bonus on number of attack opportunity I can take (8) can also attack opportunity flat footed.
3rd level Monk STILL MIND – Get a +2 against spell saving throws from school of enchantment effecting mind attack. p. 41
4th level Monk KI STRIKE – unarmed attk are treated as Magic Weapons for purpose of Dealing Damage to creature w/ Damage Reduction.
4/6th level Monk SLOW FALL – within arm reach of a wall can use it to slow my descent. Take Damage if fall were 30’ shorter than actual.
5th Level Monk PURITY OF BODY – Immunity to all Diseases except for Supernatural & Magical Diseases.
6th Level Monk Bonus Feat IMPROVED TRIP P 96 & 158 – Does Not provoke attack of opportunity when attempting to trip while unarmed
I gain a +4 bonus to Strength Check to Trip. My Str Check is opposed by Defenders Dex or Str check (whichever is higher). Bonus on
size difference and more than two legs. If I trip then I get an immediate melee attack against them being prone -4 to AC and they take a
move action to stand up. If I lose the opposed roll the defender may take an immediate trip str check against my Dex or Str roll.
Languages:
Githzerai, Poor Common Tongue, Poor Daelkyr and Poor Under Common
Companions Traveling I joined at Haunted House on Rhann 22th 998YK:
Elanir - Elf (Jim F.) joined at beginning on Mnhy 2nd 998YK
Dinnivan - Gnome (Keith) - joined at beginning on Mnhy 2nd 998YK
Bryanna – Gnome Dinnivan Wife (Keith) – Joined on wedding day Sypheros 1st 998 YK
Zed War forged (Gerald) – joined at beginning on Mnhy 2nd 998YK
Companions Left or Died:
Bag of Holding for 15 lbs (Max 250 lbs) – 149.7 lbs
4 water skins 16lbs Magic Chain Shirt +1 30lbs???
Bedroll (Pazenga) 05lbs Magic Bastard Sword p31 06lbs
6 Days Irons Rations 05lbs Magic +1 Frost Bastard Sword 06lbs
6 Days Rations 06lbs Magic +1 Breast Plate 30lbs
140 Cross Bolts (Pazenga) 14lbs 2-Pouch of 201 pp 04lbs
140 arrows (Elanir) 14lbs
50 foot of silk rope 05lbs
Extra cloths/boots for (Elanir) 05lbs
Potion of Anti Toxic 0.1lbs p.23 Whitehearth in the field of battle
31 Vial Cure Moderate 2D8 +5 3.1lbs In a small bag.
2 Vail of Fire resistance 0.2lbs
3 Vails of Holy waters 0.3lbs
Our Driver Falin has a +1 Magic Leather Armor we loan him to keep him safe.
On Falin Wagon:
3 Chain Sword (8lbs ea) 2 small Composite Short Bow 79 arrows 8lbs
5 Heavy Crossbows (8lbs ea) 4 composite Long Bows 80 arrows 8lbs
2 Light Cross Bows (4lbs ea) 4 Banded Mail Armor
6 Long Swords (4lbs ea)
2 vials of White Milky substance say using intraoration? P14 or 114?
Master Work Heavy Sheild 15lbs Small Dragon Skull Giant teeth/Dragon Necklace p31
Master Work Breast Plate 30lbs 3 - 3ft cube of metal (100 lbs ea) 6 iron Coffets containing 2,100 gp & 500 Sp
Many books and journal p 31 of keep 567 gp from bag in keep Nice Gold Necklace
Nice cloak needs cleaning Notes of promise that have expired 10 Bug Healing Potions? 01lbs
Exp pts to Level up to:
2nd Level Monk needs 6,000 3rd Level Monk needs 10,000 4th Level Monk needs 15,000 5th Level Monk needs 21,000
6th Level Monk needs 28,000 7th Level Monk needs 36,000 8th Level Monk needs 45,000 9th Level Monk needs 55,000
10th Level Monk needs 66,000 11th Level Monk needs 78,000 12th Level Monk needs 91,000 13th Level Monk needs 105,000
Dragon Head and Wings Buried at Drumland Ferry.
In Castle Dinnivan is taking over
Buried a Metal 3 foot Cube of something (100lbs)
20 Sling Bullets of Zed 10lbs
An Ever Bright Lantern 03lbs
2 Bedroll (Dinnivan & Bryanna) 10lbs
Bedroll (Elanir) 05lbs
6’ 5", 154 lbs, Yellowish skin-Reddish Brown Hair, Gray Eyes, Age 20, Exp Pts 30,753+ (-480EP for 5HP) (-0 EP used for game action)
Patron Deity: None - Group Name: The Honor Guard – Game date: Sypheros 20th 998YK
Hit Points 62 (1d8, +3 Con) (rolls-8, 7, 8, 7, 6, 8)
Armor Class 31 (+7 Dex & +5 Wis AC Bonus, +4 Inertial Armor Psonic AC Bonus, +1 Amulet of Natural Armor, +2 Monk belt, +2 Ring)
AC 31 – Attack of Opportunity (+7 Dex & +5 Wisdom AC, +4 Inertial Armor Psonic AC, +1 Amulet, +2 Monk belt, +2 Ring)
AC 24 – Flat Footed (+5 Wisdom Char AC Bonus, +4 Inertial Armor Psonic AC Bonus, +1 Amulet, +2 Monk belt, +2 Ring)
Touch AC 27 (+7 Dex & +5 Wisdom Char AC Bonus, +1 Amulet of Natural Armor, +2 Monk belt, +2 Ring)
Monk Belt – Add 5 level to Monk Level to the Unarmed Damage & AC Bonus from the monk table on p40 plus 1extra stunning fist per day.
Str 11 (+0)
Dex 24 (+7)(roll 17 +6 Char Bonus, +1 Bonus at 4th Level Monk)
Con 16 (+3)
Int 10 (+0) (roll 12 -2 Char Bonus)
Wis 21 (+5) (roll 17 +2 Char Bonus) (Perapt of Wisdom +2)
Char 10 (0)
Dark vision up to 60’
ATTACKS:
Light Cross Bow: attack +11 (+4 BAB, + 7 dex) Damage 1d8 (Crit 19-20/x2) P Attack
Range 80 ft no penalty; up to 160 ft is a –2 penalty; up to 240 ft is a –4 penalty; up to 320 ft is –6, penalty, up to 800 ft with a –18 penalty
Unarmed Attack: Full attk +11 (+4 BAB, +7 Weapon Finesse Feat) Damage 1d10 (w/monk belt), Crit 20/ x2 - Blunt Attack
(Note have 8 Stunning Fist per day DC 17 – Also can use one of my Stuns for Weakening Touch Feat)
Flurry of Blows 1st Attack +10 (+3 Flurry Attk Bonus, +7 Weapon Finesse Feat) Damage 1d10 (w/monk belt), Crit 20/x2 – Blunt Attack
Flurry of Blows 2nd Attack +10 (+3 Flurry Attk Bonus, +7 Weapon Finesse Feat) Damage 1d10 (w/monk belt), Crit 20/x2 – Blunt Attack
Dagger: Full attack +11 (+4 BAB, +7 Weapon Finesse Feat) Damage 1D4 Crit 19-20/x2 - P/S Attack
Initiative: +7 Dex
Movement: - 50 (If stay Light Encumbrance Bonus of 10ft at 3rd Level Monk and at 6th Level Monk)
Normal (2xbase)-100 Run (5xbase)-250 Combat (Base)-50
SAVES: Note Spell Resistance DC11 against magic spells (DC = Monk Level +5)
Fortitude +9 (+5 base, +3 con, +1 Cloak Resistance)
Reflex +13 (+5 base, +7 dex, +1 Cloak Resistance)
Will +11, +13 (+5 base, +4 wis, +1 Cloak Resistance) (+2 Still Mind against spell saving throws from school of enchantment effecting mind attacks. p 41)(+1 from the Periapt of Wisdom +2 )
SKILLS: 32 (4pts when level up as Monk) p. 66-86
Balance +11 (+2 ranks, +7 dex, AC penalty, Synergy +2 Tumble) Concentration +3 (+1 ranks, +3 con)
Climb +1 (+1 ranks*, +0 str, -0 armor chk penalty) Escape Artist+7 (+0 ranks*, +7dex, 0 armor chk penalty)
Hide +15 (+7 rank, +7 dex, -0 armor check penalty, +1 Cloak if in dark) - Synergy +2 if ropes are used
Jump +7 (+5 ranks, +0 str, -0 armor chk penalty, Synergy +2 Tumble) Languages Common +0 (+0.5 ranks)
Listen +6 (+1 ranks, +5 wis) Languages Daelkyr +0 (+0.5 ranks)
Move Silent +16 (+9 ranks, +7 dex, 0 armor check penalty) Languages Under Common +0 (+0.5 ranks)
Sense Motive +5 (+0 ranks, +5 wis) Ride +7 (+0 ranks, +7dex)
Search +0 (+0 ranks, +0 int) Swim +0 (+0 ranks, +0 str)
Spot +6 (+1 ranks, +5 wis) Use rope +8 (+1 ranks*, +7 dex)
Tumble +14 (+5 ranks, +7 Dex, Synergy +2 Jump) NOTE: * ranks I want to get to 5 ranks for synergy p 66
8 left out of 8 Action Points – (Base 5 and plus 1 every even level, reset at next level lose unused action points)
(Note: If need Feat of Foot use an action point - Complete Warrior p 99)
Psionics Power 3/Day Note Cast Inertial Armor Spell every morning
Daze (DC 10) - p. 217 - can daze up to 4HD for one round.
Feather Fall - p. 229 - up to 60 feet 1 round worth of fall no damage/ or runs out and start the falling damage from that point
Shatter (DC 12) - p. 278
Inertial Armor Spell - p. 113 Psionics Handbook – AC bonus of +4.
Equipment: Light 38 lbs, Medium 76 lbs & Heavy 115 lbs – (Note 50 coins equal 1lb)
Amulet of Natural Armor +1, Monk Belt(color is black with Red Rune on it), +2 Ring, Periapt of Wisdon +2, Light Cross Bow (4lbs), 22 Bolts (2.2lb), Back Pack (2lbs), +1 Cloak of Resistance & Dark Weave Cloak (+1 Hide in Shadows or Darkness) (2lbs), Cloak (1lbs), Blanket (2lbs), Bag of Holding (15lbs), Survival kit – (small knife, flint & steel, wet stone, 10 candle, 5 chalk, pitch, dry kindling, tiny vial of oil, fishing hook and line, rock candy, (2.5lbs), In Pouch 4 Vial Cure Moderate 2D8 + 3 6 Vial Cure Moderate 2D8 +5 (1.0lbs), small belt bag with 6 gp and 14 sp (.4lbs).
Weight I’m carry is 32.1 lbs.
Upkeep Cost: my cost of living well is 45gp per month Living poor is 12gp per month.
Feats: (Note: Working on ? Feat –for 9th level Monk)
1st level Run –Can run 5 times my normal movement speed with light weight adjustment and keep my Dex bonus while running.
3rd level Weapon Finesse – May use Dexterity Modifier instead of Strength Modifier on attack rolls for light weapons. p. 102
6th Level Weakening Touch – Must declare at beginning of my turn. I must make an successful unarmed attack (if I miss the attempt has
failed). If I hit it is an unarmed attack that deals no damage, but instead applies a -6 penalty to the target strength score for one minute
Multiple weakening touches delivered on the same targer are not cumulative. Each attempt to deliver a weakening touch counts as one
of my stunning fist attacks for the day. Creatures with immunity to stun effects cannot be affected by this feat. Complete Warrior p 106.
Monk Feats:
AC Bonus, p40 – Add Wisdom bonus to AC is good against Touch Attack and Flat Footed.
Unarmed Strike p40 and Improved Unarmed Strike p96 – I’m considered arm when unarmed; do not provoke attacks of opportunity for
armed opponents when I attack them while unarmed. However I can get an attack of opportunity against any opponent who makes
an unarmed attack against me. Plus, I can deal lethal or non-lethal damage.
Flurry of Blows, p40 – get an extra attack at the highest attack role. See monk table for attack bonus.
Stunning Fist (DC16), p101 – Must Declare I’m using feat first, If I fail attack roll that ruins effect. If I hit opponent they make a fortitude
saving throw (DC10 + ½ Monk Leve + wisdom modifier) if failed stunned for 1 round. Stunned oppenten lose dex AC plus a
minus 2 AC penalty. Can use up to my monk level per day plus one every four levels, plus one from monk belt.
2nd level Monk EVASION: Can avoid even Magical and unusal attack with great agility by making a reflex saving throw against an attack that normally deals half damage for no damage if successful on my saving throw.
2nd level Monk Combat Reflexes, p. 92 – One plus Dex Bonus on number of attack opportunity I can take (8) can also attack opportunity flat footed.
3rd level Monk STILL MIND – Get a +2 against spell saving throws from school of enchantment effecting mind attack. p. 41
4th level Monk KI STRIKE – unarmed attk are treated as Magic Weapons for purpose of Dealing Damage to creature w/ Damage Reduction.
4/6th level Monk SLOW FALL – within arm reach of a wall can use it to slow my descent. Take Damage if fall were 30’ shorter than actual.
5th Level Monk PURITY OF BODY – Immunity to all Diseases except for Supernatural & Magical Diseases.
6th Level Monk Bonus Feat IMPROVED TRIP P 96 & 158 – Does Not provoke attack of opportunity when attempting to trip while unarmed
I gain a +4 bonus to Strength Check to Trip. My Str Check is opposed by Defenders Dex or Str check (whichever is higher). Bonus on
size difference and more than two legs. If I trip then I get an immediate melee attack against them being prone -4 to AC and they take a
move action to stand up. If I lose the opposed roll the defender may take an immediate trip str check against my Dex or Str roll.
Languages:
Githzerai, Poor Common Tongue, Poor Daelkyr and Poor Under Common
Companions Traveling I joined at Haunted House on Rhann 22th 998YK:
Elanir - Elf (Jim F.) joined at beginning on Mnhy 2nd 998YK
Dinnivan - Gnome (Keith) - joined at beginning on Mnhy 2nd 998YK
Bryanna – Gnome Dinnivan Wife (Keith) – Joined on wedding day Sypheros 1st 998 YK
Zed War forged (Gerald) – joined at beginning on Mnhy 2nd 998YK
Companions Left or Died:
Bag of Holding for 15 lbs (Max 250 lbs) – 149.7 lbs
4 water skins 16lbs Magic Chain Shirt +1 30lbs???
Bedroll (Pazenga) 05lbs Magic Bastard Sword p31 06lbs
6 Days Irons Rations 05lbs Magic +1 Frost Bastard Sword 06lbs
6 Days Rations 06lbs Magic +1 Breast Plate 30lbs
140 Cross Bolts (Pazenga) 14lbs 2-Pouch of 201 pp 04lbs
140 arrows (Elanir) 14lbs
50 foot of silk rope 05lbs
Extra cloths/boots for (Elanir) 05lbs
Potion of Anti Toxic 0.1lbs p.23 Whitehearth in the field of battle
31 Vial Cure Moderate 2D8 +5 3.1lbs In a small bag.
2 Vail of Fire resistance 0.2lbs
3 Vails of Holy waters 0.3lbs
Our Driver Falin has a +1 Magic Leather Armor we loan him to keep him safe.
On Falin Wagon:
3 Chain Sword (8lbs ea) 2 small Composite Short Bow 79 arrows 8lbs
5 Heavy Crossbows (8lbs ea) 4 composite Long Bows 80 arrows 8lbs
2 Light Cross Bows (4lbs ea) 4 Banded Mail Armor
6 Long Swords (4lbs ea)
2 vials of White Milky substance say using intraoration? P14 or 114?
Master Work Heavy Sheild 15lbs Small Dragon Skull Giant teeth/Dragon Necklace p31
Master Work Breast Plate 30lbs 3 - 3ft cube of metal (100 lbs ea) 6 iron Coffets containing 2,100 gp & 500 Sp
Many books and journal p 31 of keep 567 gp from bag in keep Nice Gold Necklace
Nice cloak needs cleaning Notes of promise that have expired 10 Bug Healing Potions? 01lbs
Exp pts to Level up to:
2nd Level Monk needs 6,000 3rd Level Monk needs 10,000 4th Level Monk needs 15,000 5th Level Monk needs 21,000
6th Level Monk needs 28,000 7th Level Monk needs 36,000 8th Level Monk needs 45,000 9th Level Monk needs 55,000
10th Level Monk needs 66,000 11th Level Monk needs 78,000 12th Level Monk needs 91,000 13th Level Monk needs 105,000
Dragon Head and Wings Buried at Drumland Ferry.
In Castle Dinnivan is taking over
Buried a Metal 3 foot Cube of something (100lbs)
20 Sling Bullets of Zed 10lbs
An Ever Bright Lantern 03lbs
2 Bedroll (Dinnivan & Bryanna) 10lbs
Bedroll (Elanir) 05lbs
Labels: Dinnivan, Dungeons and Dragons, Eberron, Red Hand of Doom
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