The Journal of Dinnivan d'Sivis

This is an in character journal of a Dungeons and Dragons Eberron campaign known as "The Shattergate Cycle" as written by Dinnivan d'Sivis.

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Location: Urik, Dark Sun

I have been DMing off and on since 1979.

Sunday, November 05, 2006

Dinnivan 6th level

Dinnivan d’Sivis Tomebinder
Rock Gnome 6th character level, 3rd level Archivist, 3rd level Wizard (1st Gnome Illus. Racial Sub. level

Lawful (84) Good (89) Birth Date 892 Vult 12th
Stats
S 6 (-2)
D 10 (0)
C 16 (+3)
I 19 (+4)
W 17 (+3)
Ch 11 (0)
AC 11 (15 to giants) hp 46 Speed 20’ Action Points 8 Experience Points 15,168
Melee attack: dagger -1 (-2 str, -2 flaw, +1 size, +2 wiz,&arch,) damage 1d3-2 19-20/x2
0 vs. kobolds and goblinoids
Saves

Fort +6/+8 vs. illusion (+3 con, +3 Archivist)
Reflex +2/+4 vs. illusion (+1 Archivist, +1 Wizard)
Will +9/+11 vs. illusion (+3 wisdom, +3 Archivist, +3 Wizard)
Skills (48 points Archivist 18 wizard)
Listen +5 (+3 wisdom +2 gnome 0 ranks)
Craft: Alchemy +8 (+1 rank +4 int +2 gnome +1 specialized)
Profession: Scribe +5 (+3 wisdom +1 rank +1 specialized)
Healing +7 (+3 wisdom +4 ranks)
Decipher script +9 (+1 rank +4 int +2 archivist +2 Sivis Dragonmark)
Speak Language: Goblin (2 skill points but 1 rank)
Hide +8 (+4 small +4 ranks)
Speak Language: Orc (2 skill points but 1 rank)
Knowledge Nature +9 (+5 ranks +4 int)
Knowledge Arcane +13 (+4 int +9 ranks) Magical Beasts
Knowledge Dungeoneering +13 (+4 int +9 ranks) Aberrations
Knowledge Religion +15 (+4 int +9 ranks +2 archivist) Undead
Knowledge Planes +13 (+4 int +9 ranks) Outsiders and elementals
Concentration +4 (+3 con +1 ranks)
Spell craft +15 (+4 Int +9 ranks +2 synergy w/ know. arcane)

Feats
Free- Scribe Scroll
Flaw- Augment Healing (+2 per spell level)
Flaw- Sivis Dragon Mark (comprehend languages 1/day +2 decipher script)
1st Trivial Knowledge (2 dice rolls knowledge checks)
3rd Spell Focus: illusion
6th Leadership

Flaw
Non-combatant (-2 melee)
Shaky (-2 ranged)
Traits
Specialized (+1 alchemy -2 all other crafts)
Specialized (+1 Scribe -2 all other professions)

Languages
Gnome
Common
Burrowing Mammal
Dwarven
Elven
Draconic
Giantish
Orcish
Goblin

Racial Abilities
Low light vision
Innate Spells (at wizard level due to 1st level gnome illusionist racial substitution level):
1/day 1st level Speak with (burrowing) Animals, Ghost Sound, Dancing Lights, Prestidigitation

Class Features:
Archivist:
Dark Knowledge (4/day, move action, 60’, 1 minute, know roll 15=+1 attack, 25=+2 attack, 35=+3 attack)
Illusionist:
Shadow Shaper (hide is class skill but lose bonus feats)
Immediate Magic: Brief Figment 4/day (immediate action, 1 mirror image, 1 round, but lose familiar)
1st level Gnome Illusionist Racial Substitution level: Gnome Illusion Spells:
gnome gains wizard level as level of racial spell-like abilities and -1 spell level on the following spells 0/1st Silent Image, Ventriloquism; 1st/2nd Leomand’s Trap, Minor Image; 2nd/3rd Illusionary Script, Major Image; 3rd/4th Illusionary Wall; 4th/5th Persistent Image; 5th/6th Programmed Image
But has penalty or -1 caster level on Transmutation spells

Archivist Prayer Book
0 All Clerical
1st Cure Light Wounds, Protection From Evil, Summon Monster I, Sanctuary, Hide From Undead, Resurgence, Command, Summon Nature’s Ally I, Entangle, Night Shield, Obscuring Mist
2nd Lesser Restoration, Silence, Hold Person
Archivist Spells Prepared 4/4/3 (save 14+ spell level or 16+ spell level Illusion)
0 level Detect Poison, Create Water, Cure Minor Wounds x2
1st Obscuring Mist, Cure Light Wounds x2 (1d8+5), Summon Nature’s Ally I
2nd Silence, Hold Person x2

Illusionist Spell Book (restricted: conjuration and necromancy, Transmutation caster at level -1)
0 all except conjuration & necromancy plus Silent Image & Ventriloquism
1st Minor Image, Color Spray (p210), Charm Person, Magic Missile, Net of Shadows, Ebon Eyes (trans), Repair Light Damage (trans), Disguise Self, Shield, Reduce Person, Identify, Sleep
2nd Mirror Image (illusion), Flaming Sphere
Wizard (Illusionist) Spells Prepared (4/4/3 save 14+ spell level or 16+ spell level Illusion)
0 level Silent Image, Ventriloquism, Repair Minor Damage, Prestidigitation
1st Color Spray (Illus)x2, Magic Missile x2
2nd Mirror Image, Flaming Sphere x2

Encumbrance
Light <=15, Medium <=30, Heavy <=45 Equipment (current 12 lbs) Scholar’s outfit (worn) 0 lbs Everburning shuttered lantern 2 lbs (carried) Satchel 1.5 Map of Sharn 0 lbs Traveling Papers 0 lbs Potion of Mage Armor 0 lbs 3 Scrolls of Net of Shadows 0 lbs Wand of Cure Light Wounds 0 lbs (16 charges) Wand of Repair Light Damage 0 lbs (34 charges) Wand of Shield Other 0 lbs (38 charges) Letter of Introduction from Morgrave University 0 lbs Ornate Scroll of Resist Energy 0 lbs 2nd arcane (learn on board ship) Eberron Dragonshard (20 spell levels) 0 lbs Belt Pouch 1 lbs 41 gold pieces 8 silver pieces 10 copper pieces Dagger 0.5 lbs Spell Component Pouch 2 lbs. Flame Touched Red Iron Holy Symbol 0 lbs Heward’s Handy Haversack: Carried for Vaegar 5 lbs total Main Pack: Max 80 lbs - size 8 cubic feet (used 79.5 lbs) 10 Sling Bullets (Zed) 5 lbs 70 arrows (Elarin) 7 lbs 65 bolts (Vaegar) 6.5 lbs 3 bedrolls 15 lbs 50 foot of silk rope 5 lbs 24 Days Rations 24 lbs 3 water skins 12 lbs Right Pouch: Max 20 lbs – size 2 cubic feet (used 20 lbs) Extra clothes/boots for Elaren 5 lbs Extra clothes/boots for Vaegar 5 lbs Dinnivan 2 Spell Books 6 lbs Spell book 3 lbs (100 spell levels total, 0=1, used=34) Prayer book 3 lbs (100 spell levels total, 0=1, used=26) Broken Dagger 1 lbs Dinnivan’s Journal 3 lbs Left Pouch: Max 20 lbs – size 2 cubic feet (used 14.5 lbs) 6 Potions: 1.8 lbs 3 Holy waters 7 cure Mod 2d8+5 1 anti-toxin 1 fire acidic 1 red potion 1 grayish silver potion 2 fire resistance 1 silver sheen Ever Bright Lantern 3 lbs Healer Kit 1 lbs 3 sacks 1.5 lbs 6 days of Iron Rations (Vaegar) 4 lbs Letter of Credit to house Lyrander 0 lbs Hobgoblin spell book 3 lbs 1st-Level Spells Magic missile, shocking grasp, alarm, grease, mage armor, shield, sleep 2nd-Level Spells Ghoul Touch, Blindness/deafness, Web, Bull's Strength, Mirror Image 3rd-Level Fireball, Haste Glamour Weave courtier outfit 2.5 lbs Brief Personal History: Graduate of the Library of Korranberg’s College of Tabernacles (religion and philosophy). Scion of the Dragonmark House of Sivis. Worships the Sovereign Host with special focus on Aureon (LN god of law, knowledge, lore, and magic) and his wife Boldrei (LG goddess of community, hearth, villages, homes, marriages, and government appointments) Description: Hair color- dark gray, Skin Color- light brown, thin arms and legs, small potbelly, Height 3’4’, Weight 46 lbs, Age 106 Future Feats Sudden Widen>Sudden Maximize
Sudden Widen>Energy Substitution: electricity>Born of the 3 Thunders
Practiced Spellcaster: wizard
Craft Wand
Magic of the Land
Craft Wonderous Items
Improved Spell Focus: illlusion
Draconic Archivist (dragons and constructs)
Archivist of Nature (giants and fey)
Arcane Defense: illusion
Feat Plans
9th level Craft Wand
12th Improved Spell Focus: illusion*
15th Elven Spell Knowledge
18th Draconic Archivist
21st Magic of the Land
Skill Plans
Bluff 4 ranks (level 17)
Use Magic Device 5 ranks (+2 synergy w/ spell craft to decipher spell scrolls)
Decipher Script 5 ranks (+2 synergy w/ use magic device involving scrolls)
Spell craft * ranks (+2 synergy w/ use magic device check when one rank in it)
Spells for illusionist (restricted: conjuration and necromancy)
1st True Strike, Sleep, Feather Fall, Scorching Ray
Adept Spells for Archivist:
1st Burning Hands, Obscuring Mist, Sleep
2nd Bull’s Strength, Cat’s Grace, Bear’s Endurance, Cure Moderate Wounds, Darkness, Resist Energy, Scorching Ray, See Invisibility, Web
S. O. P.
1. When leaving dungeon Vaegar scouts exit to check for ambush.
2. If DM rolls attack roll and damage at same time Din will use immediate figment for every attack unless otherwise noted.
3. Din is always hiding in the shadows and moving silently unless the movement speed of the party prevents it.
The description of the Knowledge skill indicates that in general, the baseline DC of checks to identify monsters and remember one bit of useful information about their special powers or vulnerabilities is equal to 10 + the monster's HD. Every 5 points by which the check result exceeds the DC yields another useful piece of information (PH 78).
As a general rule of thumb, a DC 15 check or higher will reveal all of the base creature's type and subtype traits as defined in the glossary. This often includes information about energy resistance or various immunities. For instance, a DC 15 Knowledge (arcana) check reveals that dragons have high hit points (12-sided HD), all good saves, and have darkvision out to 60 feet and low-light vision. They eat, sleep, and breathe.
Information specific to the creature, such as its type of damage resistance, spell-like abilities, or immunities come with the high DC check results

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